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  2. SCP – Containment Breach - Wikipedia

    en.wikipedia.org/wiki/SCP_–_Containment_Breach

    SCPContainment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    [5] [6] His previous game, SCPContainment Breach, is also available as free and open-source software under CC BY-SA license. Beneath a Steel Sky Remastered: 2009 Adventure game: GPLv2+ Proprietary: Revolution Software: Source code released under the GPL. [7] Bomb Alley: 1983 Turn-based strategy: Proprietary: Proprietary: Strategic ...

  4. FreeSpace 2 Source Code Project - Wikipedia

    en.wikipedia.org/wiki/FreeSpace_2_Source_Code...

    The FreeSpace Port, sometimes called FSPort, ports the original Descent: FreeSpace – The Great War to the FreeSpace 2 and SCP engine with many graphical enhancements, and serves as a base for many mods set in the FreeSpace: Great War era, such as Shrouding the Light and Awakenings.

  5. List of horror games - Wikipedia

    en.wikipedia.org/wiki/List_of_horror_games

    Five Nights at Freddy's: Security Breach: Survival horror: Scott Cawthon, Steel Wool Studios: Windows, PlayStation 5, PlayStation 4, Google Stadia, Xbox One Xbox Series S/X, Nintendo Switch: 2021-12-17 [117] Flesh Feast: Third-person shooter, action game: Ingames: Windows: 1997: Gakkou de atta Kowai Hanashi: Visual novel: Pandora Box: Super ...

  6. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  7. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame rate up-conversion (FRC) is the process of increasing the temporal resolution of a video sequence by synthesizing one or more intermediate frames between two consecutive frames. A low frame rate causes aliasing, yields abrupt motion artifacts, and degrades the video quality. Consequently, the temporal resolution is an important factor ...

  8. List of Xbox One X enhanced games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_X...

    FPS Dolby Atmos Other #Funtime [2] 8 to Glory: The Official Game of the PBR [2] A Way Out: 60 A choice of a better resolution or a higher frame rate Available [2] Aaero: 60 Available [3] Absolver [2] Aery - Broken Memories [2] Aery - Little Bird Adventure [2] Aftercharge [2] Age of Wonders: Planetfall: 30/60: 1080p @ 60 FPS or 1440p @ 30 FPS [4 ...

  9. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    The second stage is an image upscaling step which uses the single raw, low-resolution frame to upscale the image to the desired output resolution. Using just a single frame for upscaling means the neural network itself must generate a large amount of new information to produce the high resolution output, this can result in slight hallucinations ...