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  2. I Love Bees - Wikipedia

    en.wikipedia.org/wiki/I_Love_Bees

    I Love Bees ends with the Covenant invading Earth, corresponding to a major plot point in Halo 2. [9] Due to Bungie's commitment to the development of Halo 2 during I Love Bees ' run, they were unable to assist 42 Entertainment with story creation, and so the ARG's story is only tangentially related to the main Halo storyline. [12]

  3. Halo: Combat Evolved - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved

    [85] Halo was released prior to the launch of Xbox Live, and the lack of both online multiplayer and bots to simulate human players was criticized by GameSpy; [10] in 2003 GameSpy included Halo in a list of "Top 25 Most Overrated Games of All Time." [21] Halo's PC port received generally favorable reviews, garnering a score of 83% on Metacritic ...

  4. Halo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Halo_(franchise)

    Halo was a critical and commercial success, selling alongside half of every Xbox sold. [8] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States. [9] Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across a ...

  5. Halo: Combat Evolved Anniversary - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved...

    "In Halo ' s day, there was never a proper networking mode," O'Connor explained. "We couldn't roll back the technology; [recreating Halo ' s local area network multiplayer] just wouldn't have worked with things like latency and all other modern Xbox Live-related problems. So we would have had to build it from scratch, and it still wouldn't have ...

  6. The Life (advertisement) - Wikipedia

    en.wikipedia.org/wiki/The_Life_(advertisement)

    The success of Halo: Combat Evolved led to a series of sequels and tie-in merchandise including books and action figures. In 2007, McCann launched a multi-platform global advertising campaign titled Believe, that included six minutes of live-action sequences called Landfall, to promote the latest game in the Halo series, Halo 3.

  7. Halo 2 - Wikipedia

    en.wikipedia.org/wiki/Halo_2

    On release, Halo 2 was the most popular video game on Xbox Live, [63] holding that rank until the release of Gears of War for the Xbox 360 nearly two years later. [ 64 ] [ 65 ] In the first ten weeks of release, players collectively logged 91 million hours playing the game; [ 66 ] [ 67 ] by June 2006, more than 500 million games of Halo 2 had ...

  8. Halo Original Soundtrack - Wikipedia

    en.wikipedia.org/wiki/Halo_Original_Soundtrack

    A special edition of the soundtrack was released on October 28, 2003, featuring a DVD with a trailer, demo movie, and high quality music for Halo 2. Laced Records is producing a vinyl edition of the soundtrack across two LPs on its own, or as part of a boxed set with the soundtracks to Halo 2 and 3, to be released in 2025. [7]

  9. Ninja (gamer) - Wikipedia

    en.wikipedia.org/wiki/Ninja_(gamer)

    Richard Tyler Blevins (born June 5, 1991), better known as Ninja, is an American online streamer, YouTuber and professional gamer.Blevins began streaming through participating in several esports teams in competitive play for Halo 3, and gradually picked up fame when he first started playing Fortnite Battle Royale in late 2017.