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  2. SCP – Containment Breach - Wikipedia

    en.wikipedia.org/wiki/SCP_–_Containment_Breach

    SCPContainment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]

  3. FreeSpace 2 Source Code Project - Wikipedia

    en.wikipedia.org/wiki/FreeSpace_2_Source_Code...

    The FreeSpace Port, sometimes called FSPort, ports the original Descent: FreeSpace – The Great War to the FreeSpace 2 and SCP engine with many graphical enhancements, and serves as a base for many mods set in the FreeSpace: Great War era, such as Shrouding the Light and Awakenings.

  4. DLL hell - Wikipedia

    en.wikipedia.org/wiki/DLL_Hell

    Another method is relative path DLL hijacking, which moves the vulnerable program to a location together with the malicious DLL. The DLL is loaded because the application's directory is searched early. According to CrowdStrike, this method is the most common. [7] DLL sideloading delivers both the legitimate program and malicious library. It may ...

  5. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame rate up-conversion (FRC) is the process of increasing the temporal resolution of a video sequence by synthesizing one or more intermediate frames between two consecutive frames. A low frame rate causes aliasing, yields abrupt motion artifacts, and degrades the video quality. Consequently, the temporal resolution is an important factor ...

  6. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.

  7. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...

  8. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Several free and open-source graphics device drivers, which have been, or are being written based on information gained through clean-room reverse engineering, adopted the driver model provided by Gallium3D, e.g. nouveau and others (see Free and open-source graphics device driver for a complete list). The main reason may be that the Gallium3D ...

  9. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    It is a memory buffer containing data representing all the pixels in a complete video frame. [2] Modern video cards contain framebuffer circuitry in their cores. This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor.

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