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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  3. Warlock: Master of the Arcane - Wikipedia

    en.wikipedia.org/wiki/Warlock:_Master_of_the_Arcane

    Warlock: Master of the Arcane is a 4X turn-based strategy game where players engage in world conquest against one another across a world map. The game is comparable to the Civilization series, particularly Civilization V where the game world is presented on a hexagon grid where all units, cities and pieces of environment are laid out on tiles.

  4. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    Static application security testing (Static Code Analysis) tool Online Semgrep: 2025-01-29 (1.106.0) Yes; LGPL v2.1 — — Java JavaScript, TypeScript — Python Go, JSON, PHP, Ruby, language-agnostic mode A static analysis tool that helps expressing code standards and surfacing bugs early. It also has experimental support for eleven other ...

  5. List of map projections - Wikipedia

    en.wikipedia.org/wiki/List_of_map_projections

    In normal aspect, pseudoconical projections represent the central meridian as a straight line, other meridians as complex curves, and parallels as circular arcs. Azimuthal In standard presentation, azimuthal projections map meridians as straight lines and parallels as complete, concentric circles. They are radially symmetrical.

  6. Maxwell's equations - Wikipedia

    en.wikipedia.org/wiki/Maxwell's_equations

    By the Kelvin–Stokes theorem we can rewrite the line integrals of the fields around the closed boundary curve ∂Σ to an integral of the "circulation of the fields" (i.e. their curls) over a surface it bounds, i.e. = (), Hence the Ampère–Maxwell law, the modified version of Ampère's circuital law, in integral form can be rewritten as ((+)) =

  7. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

  8. Static forces and virtual-particle exchange - Wikipedia

    en.wikipedia.org/wiki/Static_forces_and_virtual...

    Static force fields are fields, such as a simple electric, magnetic or gravitational fields, that exist without excitations.The most common approximation method that physicists use for scattering calculations can be interpreted as static forces arising from the interactions between two bodies mediated by virtual particles, particles that exist for only a short time determined by the ...

  9. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces."