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Cube is a free and open-source first-person shooter video game. It is often mistaken with its engine ( zlib-licensed ), the Cube Engine. The engine and game were developed by Wouter van Oortmerssen.
Cube 2: Sauerbraten (German for "sour roast", also known as Sauer) is a first-person shooter released for Microsoft Windows, Linux, FreeBSD, OpenBSD, [3] and Mac OS X using OpenGL and SDL. In the style of Quake , the game features single-player and multiplayer game modes and contains an in-game level editor .
Cube 2 Engine / Tesseract zlib License: New take on the first person arena shooter, featuring parkour, impulse boosts, and more. S.T.A.L.K.E.R. build 1935: GSC Game World: 2009-02 Windows: xrCore build 1935 Proprietary license 2004 Alpha build of S.T.A.L.K.E.R.: Shadow of Chernobyl. Contains content and features cut from the final release.
AssaultCube, formerly ActionCube, is an open source first-person shooter video game, based on Cube and uses the same engine, the Cube Engine.Although the main focus of AssaultCube is multiplayer online gaming, a single-player mode consists of computer-controlled bots.
A first-person shooter game should not be confused with a third-person shooter game, ... Cube 2: Sauerbraten: Wouter van Oortmerssen, Lee Salzman, Mike Dysart
First used for Date Other first-person shooters — The Super Spy: 1990 Wolf 3D Engine 0.5: Hovertank 3D: 1990 Wolfenstein 3D Engine 0.9: Catacomb 3D: 1991 — Gun Buster: 1992 Wolfenstein 3D engine: Wolfenstein 3D: 1992
Note: These franchise(s) below have significant numbers of titles with cel-shaded graphics. Atelier (Multi-decade JRPG & crafting hybrid series, started in 1997); Dragon Quest (Multi-decade franchise with JRPGs & other genres, started in 1986.
Red Eclipse is a multiplayer first-person arena shooter, similar to Cube 2: Sauerbraten, with a style of play comparable to Quake III Arena or Unreal Tournament. [4] [5] Players fight in two randomly assigned teams — Alpha (Blue) and Omega (Red) — which can be changed with mutators.