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In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.
Chess historian Robert John McCrary writes that the earliest rule he has found requiring that White move first is Rule 9 given on page 126 of the New York, 1880 tournament book, which specified, "In each round the players shall have the first move alternately; in the first game it shall be determined by lot. The one having the move, in every ...
The zwischenzug (German: pronounced [ˈtsvɪʃənˌtsuːk], "intermediate move"; also called an in-between move) is a chess tactic in which a player, instead of playing the expected move (commonly a recapture), first interposes another move posing an immediate threat that the opponent must answer, and only then plays the expected move.
Chess sets come with pieces in two colors, referred to as white and black, regardless of their actual color; the players controlling the color sets are referred to as White and Black, respectively. Each set comes with at least the following 16 pieces in both colors: one king , one queen , two rooks , two bishops , two knights , and eight pawns .
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White starts with one move, then Black plays two moves, then White plays 3 moves, etc. Avalanche chess – after each move, it is obligatory for the player to move an opponent pawn one square towards himself. Monster chess – Black plays as in traditional chess, but White has only one king and four pawns, and moves twice a turn.
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
Undermining (also known as removal of the guard, or removing the defender) is a chess tactic in which a defensive piece is captured, leaving one of the opponent's pieces undefended or under-defended. The opponent has the unpalatable choice of recapturing or saving the undefended piece.