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DOSBox is a free and open-source emulator which runs software for MS-DOS compatible disk operating systems—primarily video games. [5] It was first released in 2002, when DOS technology was becoming obsolete. Its adoption for running DOS games is widespread, with it being used in commercial re-releases of those games as well.
EDIT is a full-screen text editor, included with MS-DOS versions 5 and 6, [1] OS/2 and Windows NT to 4.0 The corresponding program in Windows 95 and later, and Windows 2000 and later is Edit v2.0. PC DOS 6 and later use the DOS E Editor and DR-DOS used editor up to version 7.
The game makes use of the Super FX powered GSU-2 chip (often referred to as the Super FX 2 chip), and was one of the few SNES games to feature a colored cartridge; the game was a red cartridge in the United States. The game was released as a standard gray cartridge in Europe, Australia, and Japan.
B-17 Flying Fortress (video game) B.A.T. (video game) B.A.T. II – The Koshan Conspiracy; Baal (video game) Back to Baghdad; Back to the Future Part II (video game) Back to the Future Part III (video game) The Backyard (video game) Bad Blood (video game) Bad Dudes Vs. DragonNinja; Bad Street Brawler; Balance of Power (video game) Balance of ...
The cross-platform game releases of the popular Humble Indie Bundles for Linux, Mac and Android are often SDL-based. SDL is also often used for later ports on new platforms with legacy code. For instance, the PC game Homeworld was ported to the Pandora handheld [68] and Jagged Alliance 2 for Android [69] via SDL.
Alcohol 120% Retro Edition is a free version only for personal use on Windows 95/98/Me/XP (it cannot be run on Vista or later), allowing retrogamers to mount image files when using PCem or VMWare Workstation (DOSBox Pure cannot run it, because doing so will no doubt cause a crash).
For example, the OS/2 core system supports 32-bit programs, and can be run without the GUI. The DPMI solution appears to be mainly needed to address third party need to get DOS protected mode programs running stably on Windows 3.x before the dominant operating system vendor, Microsoft, could or would address the future of 32-bit Windows.
Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.