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A sound test is a function built into the options screen of many video games.This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround sound.
When a user is logging on to Windows, the startup sound is played, the shell (usually EXPLORER.EXE) is loaded from the [boot] section of the SYSTEM.INI file, and startup items are loaded. In all versions of Windows 9x except ME, it is also possible to load Windows by booting to a DOS prompt and typing "win".
Peak lumens is a measure of light output normally used with CRT video projectors. The testing uses a test pattern typically at either 10 and 20 percent of the image area as white at the center of the screen, the rest as black. The light output is measured just in this center area. Limitations with CRT video projectors result in them producing ...
The luminous efficacy of the source is a measure of the efficiency of the device with the output adjusted to account for the spectral response curve (the luminosity function). When expressed in dimensionless form (for example, as a fraction of the maximum possible luminous efficacy), this value may be called luminous efficiency of a source ...
Bill Brown IV (born 1969) is an American composer [1] [2] of music for video games, films, and television productions. He is best known for creating the system sounds and tour software music for Microsoft's Windows XP operating system, as well as his work on the soundtracks of CSI: NY and several Quake, Rainbow Six, Ghost Recon, Command & Conquer, and Wolfenstein games in the 1990s and 2000s.
If a lamp has a 1 lumen bulb and the optics of the lamp are set up to focus the light evenly into a 1 steradian beam, then the beam would have a luminous intensity of 1 candela. If the optics were changed to concentrate the beam into 1/2 steradian then the source would have a luminous intensity of 2 candela.
This means that for an ideal optical system, the luminance at the output is the same as the input luminance. For real, passive optical systems, the output luminance is at most equal to the input. As an example, if one uses a lens to form an image that is smaller than the source object, the luminous power is concentrated into a smaller area ...
Lumines [a] (pronounced as "Loo-min-ess") [1] is a puzzle video game series developed by Q Entertainment.The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between two colors to form 2×2 squares of a single color which will be erased when the Time Line passes over them.