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  2. ACT-R - Wikipedia

    en.wikipedia.org/wiki/ACT-R

    The ACT-R declarative memory system has been used to model human memory since its inception. In the course of years, it has been adopted to successfully model a large number of known effects. They include the fan effect of interference for associated information, [9] primacy and recency effects for list memory, [10] and serial recall.

  3. Mind uploading - Wikipedia

    en.wikipedia.org/wiki/Mind_uploading

    An analogy to mind uploading is to copy the information state of a computer program from the memory of the computer on which it is executing to another computer and then continue its execution on the second computer. The second computer may perhaps have different hardware architecture, but it emulates the hardware of the first computer.

  4. Cognitive architecture - Wikipedia

    en.wikipedia.org/wiki/Cognitive_architecture

    The company has created a neural network that learns how to play video games in a similar fashion to humans [12] and a neural network that may be able to access an external memory like a conventional Turing machine, [13] resulting in a computer that appears to possibly mimic the short-term memory of the human brain.

  5. Information processing (psychology) - Wikipedia

    en.wikipedia.org/wiki/Information_processing...

    The first is phonological storage, subvocal rehearsal, and the phonological loop. These sections work together to understand words, put the information into memory, and then hold the memory. The result is verbal information storage. The next subsection is the visuospatial sketchpad which works to store visual images.

  6. Computational theory of mind - Wikipedia

    en.wikipedia.org/wiki/Computational_theory_of_mind

    While the computer metaphor draws an analogy between the mind as software and the brain as hardware, CTM is the claim that the mind is a computational system. More specifically, it states that a computational simulation of a mind is sufficient for the actual presence of a mind, and that a mind truly can be simulated computationally.

  7. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_interaction

    Humancomputer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways.

  8. Cognitive computing - Wikipedia

    en.wikipedia.org/wiki/Cognitive_computing

    Cognitive computing refers to technology platforms that, broadly speaking, are based on the scientific disciplines of artificial intelligence and signal processing.These platforms encompass machine learning, reasoning, natural language processing, speech recognition and vision (object recognition), humancomputer interaction, dialog and narrative generation, among other technologies.

  9. Human-based computation - Wikipedia

    en.wikipedia.org/wiki/Human-based_computation

    Human-based computation (apart from the historical meaning of "computer") research has its origins in the early work on interactive evolutionary computation (EC). [9] The idea behind interactive evolutionary algorithms has been attributed to Richard Dawkins; in the Biomorphs software accompanying his book The Blind Watchmaker (Dawkins, 1986) [10] the preference of a human experimenter is used ...