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  2. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  3. Portal:Computer programming - Wikipedia

    en.wikipedia.org/wiki/Portal:Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms , step-by-step specifications of procedures, by writing code in one or more programming languages .

  4. Learn to Code - Wikipedia

    en.wikipedia.org/wiki/Learn_to_Code

    The notion of code literacy – that is, computer programming as an element of primary or liberal education — has been traced to Alan Perlis's 1962 essay "The Computer in the University." Perlis called for a course in the first two years of college in which students would write or observe a large number of programs.

  5. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963.

  6. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  7. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    program in a given programming language. This is one measure of a programming language's ease of use. Since the program is meant as an introduction for people unfamiliar with the language, a more complex "Hello, World!" program may indicate that the programming language is less approachable. [19] For instance, the first publicly known "Hello ...

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