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  2. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Mystra's symbol is a circle of seven stars, or nine stars encircling a flowing red mist, or a single star. [53] Oghma – True neutral god of knowledge. Oghma's symbol is a blank scroll. [53] Savras – Lawful neutral god of divination and fate. Savras' symbol is a crystal ball containing many kinds of eyes. [53] Selûne – Chaotic good ...

  3. Tharizdun - Wikipedia

    en.wikipedia.org/wiki/Tharizdun

    He was imprisoned ages ago by a coalition of deities to prevent the destruction of existence itself. Although imprisoned, Tharizdun still has a degree of his original multiverse-threatening power. His holy symbols are a dark spiral rune and a two-tiered inverted ziggurat known as an obex. His holy number is 333.

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Forgotten Realms campaign setting, the Weave is the source of both arcane and divine spellcasting. Within the context of the Forgotten Realms, raw magic is characterized as difficult for mortals to access safely. The Weave works to protect the world from the dangers of unrefined magic while giving the ability to cast spells to magic users.

  5. Vecna - Wikipedia

    en.wikipedia.org/wiki/Vecna

    Vecna's holy symbol is an eye in the palm of a left hand. Vecna's "right-hand man", who ultimately became his betrayer, is Kas the Bloody-Handed , a vampire whose sword, the Sword of Kas , is also an artifact.

  6. Magic of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Magic_of_Faerûn

    This 192-page book begins with a one-page introduction written from the perspective of the fictional character Khelben "Blackstaff" Arunsun.. Chapter 1: Understanding Magic, on pages 4–11, describes the nature of magic in the Forgotten Realms, including the deities who most represent magic: Mystryl, Mystra, and Midnight, Azuth, Savras, Shar, and Velsharoon.

  7. Paladin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Paladin_(Dungeons_&_Dragons)

    The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster. From 1st through 3rd edition, paladins were required to maintain the Lawful Good alignment . In addition, compared with other classes the paladin class has one of the most restrictive codes of conduct and paladin characters are expected to ...

  8. Moradin - Wikipedia

    en.wikipedia.org/wiki/Moradin

    Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon.In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. [1]

  9. Mystra (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Mystra_(Forgotten_Realms)

    In the Forgotten Realms campaign setting, the Weave is the source of both arcane and divine spellcasting. Within the context of the Forgotten Realms, raw magic is characterized as difficult for mortals to access safely. The Weave works to protect the world from the dangers of unrefined magic while giving the ability to cast spells to magic users.