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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.

  3. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# makes use of reification to provide "first-class" generic objects that can be used like any other class, with code generation performed at class-load time. [29] Furthermore, C# has added several major features to accommodate functional-style programming, culminating in the LINQ extensions released with C# 3.0 and its supporting framework of ...

  4. Comparison of programming languages (basic instructions ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    modified_identifier_list «As «non_array_type««array_rank_specifier»» (multiple declarator); valid declaration statements are of the form Dim declarator_list, where, for the purpose of semantic analysis, to convert the declarator_list to a list of only single declarators:

  5. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  6. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    The Sun Microsystems Java compiler requires that a source file name must match the only public class inside it, while C# allows multiple public classes in the same file, and puts no restrictions on the file name. C# 2.0 and later allows splitting a class definition into several files by using the partial keyword in the source code. In Java, a ...

  7. Plain old CLR object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_CLR_Object

    Plain Old CLR Object is a play on the term plain old Java object from the Java EE programming world, which was coined by Martin Fowler in 2000. [2] POCO is often expanded to plain old C# object, though POCOs can be created with any language targeting the CLR.

  8. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    The std::string class is frequently used in the same way a string literal would be used in other languages, and is often preferred to C-style strings for its greater flexibility and safety. But it comes with a performance penalty for string literals, as std::string usually allocates memory dynamically, and must copy the C-style string literal ...

  9. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.