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  2. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.

  4. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  5. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The set of basic C data types is similar to Java's. Minimally, there are four types, char, int, float, and double, but the qualifiers short, long, signed, and unsigned mean that C contains numerous target-dependent integer and floating-point primitive types. [15]

  6. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    ILM was searching for an image format that could handle a wide dynamic range, but without the hard drive and memory cost of single or double precision floating point. [5] The hardware-accelerated programmable shading group led by John Airey at SGI (Silicon Graphics) used the s10e5 data type in 1997 as part of the 'bali' design effort.

  7. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    Sums with finite operands can give an infinite result (i.e. 14.0 + 3.0 = +Inf as a result is the cyan area, −Inf is the magenta area). The range of the finite operands is filled with the curves x + y = c, where c is always one of the representable float values (blue and red for positive and negative results respectively).

  8. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    In C and related programming languages, long double refers to a floating-point data type that is often more precise than double precision though the language standard only requires it to be at least as precise as double. As with C's other floating-point types, it may not necessarily map to an IEEE format.

  9. IEEE 754-1985 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754-1985

    IEEE 754-1985 [1] is a historic industry standard for representing floating-point numbers in computers, officially adopted in 1985 and superseded in 2008 by IEEE 754-2008, and then again in 2019 by minor revision IEEE 754-2019. [2]