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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  3. Classical central-force problem - Wikipedia

    en.wikipedia.org/.../Classical_central-force_problem

    Since the angular velocity ω = v/r is constant, the area swept out in a time Δt equals ω r 2 Δt; hence, equal areas are swept out in equal times Δt. In uniform linear motion (i.e., motion in the absence of a force, by Newton's first law of motion), the particle moves with constant velocity, that is, with constant speed v along a line.

  4. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  5. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    [4] [5] [6] A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined.

  6. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The instantaneous velocity equation comes from finding the limit as t approaches 0 of the average velocity. The instantaneous velocity shows the position function with respect to time. From the instantaneous velocity the instantaneous speed can be derived by getting the magnitude of the instantaneous velocity.

  7. Lagrangian mechanics - Wikipedia

    en.wikipedia.org/wiki/Lagrangian_mechanics

    In the Lagrangian, the position coordinates and velocity components are all independent variables, and derivatives of the Lagrangian are taken with respect to these separately according to the usual differentiation rules (e.g. the partial derivative of L with respect to the z velocity component of particle 2, defined by v z,2 = dz 2 /dt, is ...

  8. Kepler problem - Wikipedia

    en.wikipedia.org/wiki/Kepler_problem

    The inverse square law behind the Kepler problem is the most important central force law. [1]: 92 The Kepler problem is important in celestial mechanics, since Newtonian gravity obeys an inverse square law. Examples include a satellite moving about a planet, a planet about its sun, or two binary stars about each other.

  9. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Unprimed quantities refer to position, velocity and acceleration in one frame F; primed quantities refer to position, velocity and acceleration in another frame F' moving at translational velocity V or angular velocity Ω relative to F. Conversely F moves at velocity (—V or —Ω) relative to F'. The situation is similar for relative ...