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ISO/IEC/IEEE 29119 Software and systems engineering -- Software testing [1] is a series of five international standards for software testing.First developed in 2007 [2] and released in 2013, the standard "defines vocabulary, processes, documentation, techniques, and a process assessment model for testing that can be used within any software development lifecycle."
Software testing can provide objective, independent information about the quality of software and the risk of its failure to a user or sponsor. [1] Software testing can determine the correctness of software for specific scenarios but cannot determine correctness for all scenarios. [2] [3] It cannot find all bugs.
Dynamic testing involves running the software. Static testing includes verifying requirements, syntax of code and any other activities that do not include actually running the code of the program. Testing can be further divided into functional and non-functional testing. In functional testing the tester would check the calculations, any link on ...
The standard formed part of the training syllabus of the ISEB Foundation and Practitioner Certificates in Software Testing promoted by the British Computer Society. ISTQB, following the formation of its own syllabus based on ISEB's and Germany's ASQF syllabi, also adopted IEEE 829 as the reference standard for software and system test documentation.
Stress testing is a software testing activity that determines the robustness of software by testing beyond the limits of normal operation. Stress testing is particularly important for " mission critical " software, but is used for all types of software.
A test double may be used to test part of the system that is ready for testing even if its dependencies are not. For example, in a system with modules Login, Home and User, suppose Login is ready for test, but the other two are not. The consumed functions of Home and User can be implemented as test doubles so that Login can be tested.
Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which methods will be invoked on a mock object, in what order, what parameters will be passed to them, and what values will be returned.
A sandbox is a testing environment that isolates untested code changes and outright experimentation from the production environment or repository [1] in the context of software development, including web development, automation, revision control, configuration management (see also change management), and patch management.