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Network planning and design is an iterative process, encompassing topological design, network-synthesis, and network-realization, and is aimed at ensuring that a new telecommunications network or service meets the needs of the subscriber and operator. [1] The process can be tailored according to each new network or service. [2]
Network architecture is the design of a computer network.It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as communication protocols used.
Optimal network design is a problem in combinatorial optimization. It is an abstract representation of the problem faced by states and municipalities when they plan their road network. Given a set of locations to connect by roads, the objective is to have a short traveling distance between every two points.
Network topology is the arrangement of the elements (links, nodes, etc.) of a communication network. [1] [2] Network topology can be used to define or describe the arrangement of various types of telecommunication networks, including command and control radio networks, [3] industrial fieldbusses and computer networks.
Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of data to travel across the network from one communication endpoint to another. Delay may differ slightly, depending on the location of the specific pair of communicating endpoints.
The Hierarchical internetworking model is a three-layer model for network design first proposed by Cisco in 1998. [1] The hierarchical design model divides enterprise networks into three layers: core, distribution, and access.
Cross-layer functions are the norm, in practice, because the availability of a communication service is determined by the interaction between network design and network management protocols. Specific examples of cross-layer functions include the following: Security service (telecommunication) [34] as defined by ITU-T X.800 recommendation.
The network switch is only used to connect the server within a cell 0. A cell 1 contains k=n+1 cell 0 cells, and similarly a cell 2 contains k * n + 1 dcell 1 . The DCell is a highly scalable architecture where a four level DCell with only six servers in cell 0 can accommodate around 3.26 million servers.