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The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
This monitor as well as others that could be manually switched between these two sync rates were known as dual-scan displays. [ 6 ] The NEC Multisync was released in 1985 for use with the IBM PC, supporting a wide range of sync frequencies including those for CGA, EGA, various extended forms of those standards marketed by third party vendors ...
VGA section on the motherboard in IBM PS/55. The color palette random access memory (RAM) and its corresponding digital-to-analog converter (DAC) were integrated into one chip (the RAMDAC) and the cathode-ray tube controller was integrated into a main VGA chip, which eliminated several other chips in previous graphics adapters, so VGA only additionally required external video RAM and timing ...
32-bit Sony GPU (designed by Toshiba) [12] Handles display of graphics , control of framebuffer, and drawing of polygons and textures [ citation needed ] Handles 2D graphics processing, in a similar manner to the 3D engine [ citation needed ]