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A figure skating competition is a judged sports ... (usually children) ... with either a random draw within each group or competitors skating in reverse order of ...
Sonja Morgenstern skates a compulsory figure.. Compulsory figures or school figures were formerly a segment of figure skating, and gave the sport its name.They are the "circular patterns which skaters trace on the ice to demonstrate skill in placing clean turns evenly on round circles". [1]
Use the following figure skating templates: {{Figure skating program list}} and {}. For program titles, follow these advices . The following information, if known and sourced, should be added to the list: program title (as submitted by the skater to the ISU), composers and/or performers, all tracks used in the music cut, and the choreographers ...
Three turn diagram. A three-turn is a figure skating element which involves both a change in direction and a change in edge. For example, when a skater executes a forward outside three-turn, the skater begins on a forward outside edge and finishes on a backwards inside edge. [1]
Bracket turn diagram. A bracket turn is a kind of one-foot turn in figure skating. [1]The transition between edges during the turn is the same as for a three turn—for example, forward inside edge to back outside edge—but unlike a three turn, in which the cusp of the turn points into the curve of the arc on which it is skated, a bracket turn is counterrotated so that the cusp points outward.
A counter turn is a kind of one-foot turn in figure skating. Unlike three turns and brackets, where the entry and exit edges follow the same curve, in a counter the entry and exit are on opposite curves. When executing a counter, the skater turns outward to the curve of the entry edge, and exits on a curve in the same sense as the turn.
Before figure skating practice, Michael Baker would ask his mom to let him out of the car before they got to the entrance of the ice rink. “He would say, ‘Mommy
A rocker turn is a kind of one-foot turn in figure skating. Unlike three turns and brackets, where the entry and exit edges follow the same curve, in a rocker, the entry and exit are on opposite curves. When executing a rocker, the skater turns inward on the curve of the entry edge, but exits on a curve in the opposite sense.