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This is the style used for animating jQuery element objects when jQuery is present on the page. Animation calls in Velocity consist of supplying the desired element(s) to animate, an animation property map to specify the CSS properties to be animated, and an optional options object to specify animation settings (e.g. duration).
AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.. AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces.
Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...
In Ginga-NCL, Lua is integrated as media objects (called NCLua) inside NCL (Nested Context Language) documents. GrafX2, a pixel-art editor, can run Lua scripts for simple picture processing or generative illustration. HAProxy, a reverse proxying software, may be extended with Lua starting from version 1.6. [11]
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
Stencyl is an authoring tool and an IDE.The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events.
Z-buffering is a technique used in almost all contemporary computers, laptops, and mobile phones for generating 3D computer graphics.The primary use now is for video games, which require fast and accurate processing of 3D scenes.
An object file may also work like a shared library. The metadata that object files may include can be used for linking or debugging; it includes information to resolve symbolic cross-references between different modules, relocation information, stack unwinding information, comments , program symbols , and debugging or profiling information.