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Pixelization (in British English pixelisation) or mosaic processing is any technique used in editing images or video, whereby an image is blurred by displaying part or all of it at a markedly lower resolution. It is primarily used for censorship. The effect is a standard graphics filter, available in all but the most basic bitmap graphics editors.
CapCut, known in China as JianYing (Chinese: 剪映; pinyin: Jiǎnyìng) and formerly internationally as ViaMaker, is a Chinese short-form video and graphic editing app developed by the Chinese company ByteDance.
Many motion blur factors have existed for a long time in film and video (e.g. slow camera shutter speed). The emergence of digital video, and HDTV display technologies, introduced many additional factors that now contribute to motion blur. The following factors are generally the primary or secondary causes of perceived motion blur in video.
Face detection is gaining the interest of marketers. A webcam can be integrated into a television and detect any face that walks by. The system then calculates the race, gender, and age range of the face. Once the information is collected, a series of advertisements can be played that is specific toward the detected race/gender/age.
After announcing that the faces of January 6 rioters would be blurred to avoid their prosecution from the US Department of Justice, Republican House Speaker Mike Johnson appeared to reverse course ...
Final Cut Pro X supports playback of many native camera and audio formats. [8] It can also transcode video clips to the Apple ProRes codec for improved performance. [9] [10] Many tasks are performed in the background such as auto-saving, rendering, transcoding, and media management, allowing the user an uninterrupted experience. [11]
Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human , a humanoid, an animal , a legendary creature or character, etc. Due to its subject and output type, it is also related to many other ...
Much like 3D animation, smear frames were rarely seen in early video games due to the lack of power in gaming systems. [3] Visually stylistic games with fixed cameras were more likely to have smears. [3] • 1991 Sonic the Hedgehog smeared Sonic’s feet in his run cycle. [3] • Crash Bandicoot used multiples and blur on Crash’s spin ...