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  2. Subtraction - Wikipedia

    en.wikipedia.org/wiki/Subtraction

    "Subtraction" is an English word derived from the Latin verb subtrahere, which in turn is a compound of sub "from under" and trahere "to pull". Thus, to subtract is to draw from below , or to take away . [ 7 ]

  3. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    Design of series protagonist Blasternaut from 1987 to 1999. The series began with the 1983 title Math Blaster! released for the Apple II and Atari 8-bit computers.The initial game was ported to other platforms and received gradual improvements to graphics and sound, with "Plus" added to the title in 1987 and "New" in 1990.

  4. Geometry - Wikipedia

    en.wikipedia.org/wiki/Geometry

    Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, [a] which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental ...

  5. Wordly Wise 3000 - Wikipedia

    en.wikipedia.org/wiki/Wordly_Wise_3000

    Wordly Wise 3000 is an American series of workbooks published by Educators Publishing Service for the teaching of spelling and vocabulary. Books A through C (for grades 2–4) introduce 300 words and books 1–9 (grades 4–12) 3,000 words, all with exercises. [ 1 ]

  6. Mathematics education in the United States - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education_in...

    A typical sequence of secondary-school (grades 6 to 12) courses in mathematics reads: Pre-Algebra (7th or 8th grade), Algebra I, Geometry, Algebra II, Pre-calculus, and Calculus or Statistics. However, some students enroll in integrated programs [ 3 ] while many complete high school without passing Calculus or Statistics.

  7. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.