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Pokémon Platinum Version [a] is a 2008 role-playing video game developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS. It is the third version after Pokémon Diamond and Pearl and is part of the fourth generation of the Pokémon video game series .
Game Release date Creator Description Pokémon Apex - Nathan Gunzenhauser [18]: A fan-made Pokémon game designed for adult fans of the series. [19] The game focuses on the player character being sent to another world, where the player must ally with Pokémon to stop a cult from trying to destroy the world. [20]
Other main series games in the fourth generation include Pokémon Platinum, a director's cut version of Diamond and Pearl in the same vein as Pokémon Yellow, Crystal, and Emerald. [ 31 ] [ 32 ] It was released for the Nintendo DS in Japan on September 13, 2008, [ 33 ] in North America on March 22, 2009, [ 34 ] [ 35 ] and in Australia and ...
My Pokémon Ranch screenshot. My Pokémon Ranch is similar in concept to Pokémon Box, and allows players to transfer up to 1,000 of their Pokémon (1,500 with the Platinum update) from up to eight separate Pokémon Diamond and Pearl Nintendo DS game cards, to a ranch run by Hayley, a friend of Bebe who runs the PC box system in these versions.
Generally speaking, a ROM hacker cannot normally add content to a game, but merely change existing content. This limit can be overcome through ROM expansion, whereby the total size of the ROM image is increased, making room for more content and, in turn, a larger game. The difficulty in doing this varies depending on the system for which the ...
A game backup device, informally called a copier, is a device for backing up ROM data from a video game cartridge to a computer file called a ROM image and playing them back on the official hardware. Recently flash cartridges , especially on the Game Boy Advance and Nintendo DS platforms, only support the latter function; they cannot be used ...
It is one type of read-only memory (ROM). PROMs are used in digital electronic devices to store permanent data, usually low level programs such as firmware or microcode. The key difference from a standard ROM is that the data is written into a ROM during manufacture, while with a PROM the data is programmed into them after manufacture. Thus ...
A computer program used either as or in conjunction with an emulator to corrupt certain data within a ROM or ISO by a user-desired amount, causing varied effects, both visually and audibly, to a video game and its data, usually as a humorous diversion or for the sake of seeking out and documenting interesting examples, hereafter referred to as ...