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  2. Galileo's law of odd numbers - Wikipedia

    en.wikipedia.org/wiki/Galileo's_law_of_odd_numbers

    In classical mechanics and kinematics, Galileo's law of odd numbers states that the distance covered by a falling object in successive equal time intervals is linearly proportional to the odd numbers. That is, if a body falling from rest covers a certain distance during an arbitrary time interval, it will cover 3, 5, 7, etc. times that distance ...

  3. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.

  4. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as the angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction.

  5. List of physics mnemonics - Wikipedia

    en.wikipedia.org/wiki/List_of_physics_mnemonics

    A Magic Triangle image mnemonic - when the terms of Ohm's law are arranged in this configuration, covering the unknown gives the formula in terms of the remaining parameters. It can be adapted to similar equations e.g. F = ma, v = fλ, E = mcΔT, V = π r 2 h and τ = rF sinθ.

  6. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    At any instant of time, the net force on a body is equal to the body's acceleration multiplied by its mass or, equivalently, the rate at which the body's momentum is changing with time. If two bodies exert forces on each other, these forces have the same magnitude but opposite directions. [1] [2]

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  8. Angular acceleration - Wikipedia

    en.wikipedia.org/wiki/Angular_acceleration

    In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity.Following the two types of angular velocity, spin angular velocity and orbital angular velocity, the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's centroid; and orbital angular acceleration ...

  9. Speed - Wikipedia

    en.wikipedia.org/wiki/Speed

    Different from instantaneous speed, average speed is defined as the total distance covered divided by the time interval. For example, if a distance of 80 kilometres is driven in 1 hour, the average speed is 80 kilometres per hour. Likewise, if 320 kilometres are travelled in 4 hours, the average speed is also 80 kilometres per hour.