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The repeating crossbow (Chinese: 連弩; pinyin: Lián Nǔ), also known as the repeater crossbow, and the Zhuge crossbow (Chinese: 諸葛弩; pinyin: Zhūgě nǔ, also romanized Chu-ko-nu) due to its association with the Three Kingdoms-era strategist Zhuge Liang (181–234 AD), is a crossbow invented during the Warring States period in China that combined the bow spanning, bolt placing, and ...
Crossbows were mass-produced in state armouries with designs improving as time went on, such as the use of a mulberry wood stock and brass; a crossbow in 1068 AD could pierce a tree at 140 paces. [27] Crossbows were used in numbers as large as 50,000 starting from the Qin dynasty and upwards of several hundred thousand during the Han. [28]
Swords can have single or double bladed edges or even edgeless. The blade can be curved or straight. Arming sword; Dagger; Estoc; Falchion; Katana; Knife; Longsword; Messer; Rapier; Sabre or saber (Most sabers belong to the renaissance period, but some sabers can be found in the late medieval period)
The book's 8-page introduction on pages 3–10 provides an overview of the contents and the significance of artifacts within the game. One page is spent in an attempt to clear up some misconceptions regarding artifacts, including "Artifacts are too powerful for a campaign," "All artifacts have horrible curses that keep them from being useful," "Artifacts are just collections of random powers ...
Skull & Crossbows is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game. Plot summary
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Dragons of Light: 7–9: Jeff Grubb: 1985 DL8 9141: Dragons of War: 9–10: Tracy Hickman, Laura Hickman: 1985 DL9 9137: Dragons of Deceit: 8–10: Douglas Niles: 1985 DL10 9142: Dragons of Dreams: 8–10: Tracy Hickman: 1985 DL11 9144: Dragons of Glory: N/A: Douglas Niles Tracy Hickman: 1986: board wargame: DL12 9133: Dragons of Faith: 9–10 ...
White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. [5] The module is a dungeon crawl, [1] precipitated by the theft of three magical, sentient weapons: [6] a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). [1]