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Ars Magica is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Middle Ages are factual reality (a situation known informally as the "medieval paradigm").
The Ars Notoria (in English: Notory Art) is a 13th-century Latin textbook of magic (now retroactively called a grimoire) from northern Italy. It claims to grant its practitioner an enhancement of their mental faculties, the ability to communicate with angels, and earthly and heavenly knowledge through ritual magic .
The best-known medieval books on angelic magic include the Notory Art (Latin: Ars Notoria), the Sworn Book of Honorius (Latin: Liber Iuratus Honorius), and The Circle (Arabic: Almadel or Almandal, listed as Ars Almadel in the seventeenth century Lemegeton), and the Book of Raziel (Latin: Liber Razielis, not to be confused with another work ...
The Ars Notoria, quam Creator Altissimus Salomoni revelavit, or The Notory Art, which the Almighty Creator Revealed to Solomon, is a seventeenth-century composite text consisting of two separate and imperfect magical texts, the fourteenth century Ars Notoria, or the Notory Art (glossed version), and the mid-fourteenth century Ars Brevis, or the ...
Stylistically, the music of the ars nova differed from the preceding era in several ways. Developments in notation allowed notes to be written with greater rhythmic independence, shunning the limitations of the rhythmic modes which prevailed in the thirteenth century; secular music acquired much of the polyphonic sophistication previously found only in sacred music; and new techniques and ...
This easy fruit smoothie calls for just three ingredients: yogurt, fruit juice and frozen fruit. Mix up your fruit combinations from day to day for a healthy breakfast or snack that never gets boring.
Page from the Greek Magical Papyri, a grimoire of antiquity. A grimoire (also known as a "book of spells", "magic book", or a "spellbook") is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural entities such as angels, spirits, deities ...
Covenants is a supplement presenting rules and guidelines on how to create a "covenant" (a group or community) of wizards. At the start of an Ars Magica campaign, the characters of all the players at the table are considered to be in the same covenant, so using this book enables the players to act together to design a covenant that best matches the community they all represent.