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  2. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    Secrets of Faydwer is the 14th expansion, released on November 13, 2007, ending the September–February release cycle of previous expansions. The letter by the current EverQuest producer, Clint Worley, revealed that the production cycle of the game was going to be altered to allow for one expansion release every year.

  3. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    Age of Discovery is the eighth EverQuest II expansion pack. In tandem with the launch of this expansion, SOE also converted EQ2 into a fully free-to-play MMO. Free players were restricted in what they could access and utilize, while players were able to upgrade to "Silver" level membership for a small one-time fee [15] to get more access. A ...

  4. EverQuest: The Ruins of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest:_The_Ruins_of_Kunark

    In the United States, The Ruins of Kunark sold 92,172 units between February 2000 through the first week of November alone. Desslock of GameSpot reported that the game and The Scars of Velious "sold well early in the year, but sales evaporated during the course of the summer, especially after the release of Camelot".

  5. EverQuest II: Rise of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II:_Rise_of_Kunark

    The vast majority of the rest of the content is focused around the levels of 65 to 80, forming the new endgame content of the EverQuest II. Aside from Timorous Deep, new zones include: Kylong Plains - consisting of the zones of Dreadlands, Burning Woods (now Stonewoods) and Firiona Vie from the original EverQuest expansion pack, The Ruins of ...

  6. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows.It was released by Sony Online Entertainment in March 1999 in North America, [5] and by Ubisoft in Europe in April 2000. [6]

  7. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    While originally subscription-based since its launch, a free-to-play version with its own dedicated server was released in July 2010 called EverQuest II Extended. In November 2011, the subscription service was cancelled in favor of making all remaining servers free-to-play with microtransactions as the revenue stream.

  8. EverQuest Online Adventures - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Online_Adventures

    EverQuest Online Adventures: Frontiers was launched on November 18, 2003. [1] Frontiers added a playable race —the Ogre—and character class —Alchemist—as well as many quests and items. The continued development of content after the first expansion was introduced as free content updates instead of additional expansion packs.

  9. Daybreak Game Company - Wikipedia

    en.wikipedia.org/wiki/Daybreak_Game_Company

    On January 16, 2009, the company joined Steam, selling EverQuest, EverQuest II and Vanguard: Saga of Heroes via Steam. On the same day, the company purchased Pox Nora, an online turn-based strategy game. On August 1, 2009, SOE shut down The Matrix Online after 4 years of operation. Players were treated to about 2 months of gaming despite some ...