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  2. List of handheld game consoles - Wikipedia

    en.wikipedia.org/wiki/List_of_handheld_game_consoles

    Was the best-selling handheld console until 2010 when it was surpassed by the Nintendo DS. [11] 1989 [1] 118,690,000 [12] [1] Atari Lynx: First handheld electronic game with a color LCD, [3] 3.5-inch screen. [1] Plays ROM cartridges [13] Hardware revision smaller Atari Lynx II released in 1991. [3] Less than 100 games released. [13] Considered ...

  3. Lenovo Skylight - Wikipedia

    en.wikipedia.org/wiki/Lenovo_Skylight

    Lenovo Skylight was a small portable computer with mobile data capabilities (sometimes called a smartbook) designed by Lenovo. [2] The project was announced in January 2010, but was cancelled less than six months later.

  4. Category:Portable electronics - Wikipedia

    en.wikipedia.org/wiki/Category:Portable_electronics

    It is a category about portable electronic devices. ... Pages in category "Portable electronics" The following 12 pages are in this category, out of 12 total.

  5. Handheld game console - Wikipedia

    en.wikipedia.org/wiki/Handheld_game_console

    A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. [1] Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing players to carry them and play them at ...

  6. Weltron - Wikipedia

    en.wikipedia.org/wiki/Weltron

    The Model 2010 was listed in 1977 as costing $185 (equivalent to $930 in 2023). [13] In 1974 the company was bought by LCA Corp for $1,500,000 and settlement of some of the company's debts. [14] then owned by Walter Kidde Inc. Winston served as president of Weltron for about four years. In 1980 he started a new company, Winston International.

  7. 2010s in video games - Wikipedia

    en.wikipedia.org/wiki/2010s_in_video_games

    The 2010s was the fifth decade in the industry's history.The decade was notable for producing the first truly "3D" games and consoles, [clarification needed] introducing cloud gaming and virtual reality to consumers, and the rising influence of tablet-based and mobile casual games, including a boom in freemium titles.