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  2. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    [1] [2] Its name derives from the choice of a Mersenne prime as its period length. The Mersenne Twister was designed specifically to rectify most of the flaws found in older PRNGs. The most commonly used version of the Mersenne Twister algorithm is based on the Mersenne prime 2 19937 − 1 {\displaystyle 2^{19937}-1} .

  3. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    Their description of the algorithm used pencil and paper; a table of random numbers provided the randomness. The basic method given for generating a random permutation of the numbers 1 through N goes as follows: Write down the numbers from 1 through N. Pick a random number k between one and the number of unstruck numbers remaining (inclusive).

  4. Random permutation - Wikipedia

    en.wikipedia.org/wiki/Random_permutation

    A simple algorithm to generate a permutation of n items uniformly at random without retries, known as the Fisher–Yates shuffle, is to start with any permutation (for example, the identity permutation), and then go through the positions 0 through n − 2 (we use a convention where the first element has index 0, and the last element has index n − 1), and for each position i swap the element ...

  5. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    [1] In its original form, it is of poor quality and of historical interest only. Lehmer generator: 1951 D. H. Lehmer [2] One of the very earliest and most influential designs. Linear congruential generator (LCG) 1958 W. E. Thomson; A. Rotenberg [3] [4] A generalisation of the Lehmer generator and historically the most influential and studied ...

  6. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  7. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  8. /dev/random - Wikipedia

    en.wikipedia.org/wiki/Dev/random

    Since OpenBSD 5.1 (May 1, 2012) /dev/random and /dev/arandom uses arc4random, a CSPRNG function based on RC4. The function was changed to use the stronger ChaCha20 with OpenBSD 5.5 (May 1, 2014). The system automatically uses hardware random number generators (such as those provided on some Intel PCI hubs) if they are available, through the ...

  9. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...