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Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].
In C and C++, the type signature is declared by what is commonly known as a function prototype. In C/C++, a function declaration reflects its use; for example, a function pointer with the signature (int)(char, double) would be called as:
Pointers may also be declared for pointer data types, thus creating multiple indirect pointers, such as char ** and int ***, including pointers to array types. The latter are less common than an array of pointers, and their syntax may be confusing:
C functions are akin to the subroutines of Fortran or the procedures of Pascal. A definition is a special type of declaration. A variable definition sets aside storage and possibly initializes it, a function definition provides its body. An implementation of C providing all of the standard library functions is called a hosted implementation.
The main implication is that the program must be able to create a pointer to these functions by taking their address, and invoke the function by means of that pointer. If two pointers to the same function are derived in two different translation units in the program, these two pointers must compare equal; that is, the address comes by resolving ...
An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...
In C and C++, the line above represents a forward declaration of a function and is the function's prototype. After processing this declaration, the compiler would allow the program code to refer to the entity printThisInteger in the rest of the program. The definition for a function must be provided somewhere (same file or other, where it would ...
A dependent type is a type whose definition depends on a value. Two common examples of dependent types are dependent functions and dependent pairs. The return type of a dependent function may depend on the value (not just type) of one of its arguments. A dependent pair may have a second value of which the type depends on the first value.