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  2. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    If the car is behind door 1, the host can open either door 2 or door 3, so the probability that the car is behind door 1 and the host opens door 3 is ⁠ 1 / 3 ⁠ × ⁠ 1 / 2 ⁠ = ⁠ 1 / 6 ⁠. If the car is behind door 2 – with the player having picked door 1 – the host must open door 3, such the probability that the car is behind door ...

  3. 999: Nine Hours, Nine Persons, Nine Doors - Wikipedia

    en.wikipedia.org/wiki/999:_Nine_Hours,_Nine...

    999 features nine main characters, who are forced to participate in the Nonary Game by an unknown person code-named Zero. [2] For the majority of the game, the characters adopt code names to protect their identities due to the stakes of the Nonary Game—most of their names are ultimately revealed over the course of the game, and for several their true identities are important to the plot. [10]

  4. Door problem - Wikipedia

    en.wikipedia.org/wiki/Door_problem

    A door is an example of a complex feature that is seemingly trivial to implement correctly. In the original description of the analogy, Liz England justifies and explains the job requirements of a designer and how complex the job actually is compared to how the requirements are initially posed (making a door).

  5. Boomzap Entertainment - Wikipedia

    en.wikipedia.org/wiki/Boomzap_Entertainment

    Doors of Fate is a probability puzzle game based on luck and intuition wherein players must choose one of three doors and encounter obstacles or win treasure. There are also different doors and backtgrounds to collect. [49] Gladiator Fight is fast-paced fighting game with simple, easy-tap combat wherein two gladiators battle inside an arena ...

  6. Strange Days (The Doors album) - Wikipedia

    en.wikipedia.org/wiki/Strange_Days_(The_Doors_album)

    In 2007, on the occasion of the release of the 40th anniversary edition, Sal Cinquemani of Slant Magazine, argued that "while The Doors had more frequent, obvious peaks, the quirky Strange Days is a more ambitious, unified work. There are fewer filler tracks and each song carries as much weight as the one before and after it" and called it "a ...

  7. DOORS Extension Language - Wikipedia

    en.wikipedia.org/wiki/DOORS_Extension_Language

    It runs when DOORS is run in (background) batch mode as either "Batch", "DXL", or "CLE" code defined in the batch process's command line. Since Batch mode as no GUI loaded, so DXL running in batch has some restrictions on what can run or how it is run, certainly it can have no GUI.

  8. DOORS - Wikipedia

    en.wikipedia.org/wiki/Rational_DOORS

    IBM Engineering Requirements Management DOORS (Dynamic Object Oriented Requirements System) (formerly Telelogic DOORS, then Rational DOORS) is a requirements management tool. [4] It is a client–server application, with a Windows-only client and servers for Linux, Windows, and Solaris.

  9. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.