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PixelJunk Shooter is a shooter video game developed and published by Q-Games for the PlayStation 3. It is the fourth game in the PixelJunk series. It was released on the PlayStation Store by Sony Computer Entertainment in December 2009, [ 2 ] and for Windows on November 11, 2013.
PixelJunk is a series of downloadable games developed by Q-Games.The series made its debut on PlayStation 3 with PixelJunk Racers, released July 11, 2007. [1]The series was a collaboration with Sony Computer Entertainment, who released the games on PlayStation platforms until 2012, with Q-Games themselves publishing on other platforms and for PlayStation in Japan.
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It is the sequel to PixelJunk Shooter and was released on the PlayStation Store worldwide by Sony Computer Entertainment in March 2011. [5] PixelJunk Shooter 2 was formally announced by Q-Games on 18 May 2010. [6] The title is the first sequel to any PixelJunk game. A spin-off based on a bonus stage, PixelJunk SideScroller, was released the ...
Called the "Q-Games virtual public TGS Booth", it was a virtual recreation of the Q-Games TGS 2009 Booth that had a free T-shirt and a video screen. [20] On December 17, 2009, they released another exhibition room to the "PixelJunk Exhibition" space. This room is to display PixelJunk Shooter and is called the "PixelJunk Shooter Mother Ship Hangar."
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Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
PixelJunk SideScroller is a 2011 scrolling shooter video game developed by Q-Games for the PlayStation 3. It is part of the PixelJunk series and was released internationally by Sony Computer Entertainment. The visuals are intended to resemble arcade video games with a vector monitor. It is based on the "Road to Dawn" bonus stage in PixelJunk ...