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Protocol Buffers is similar to the Apache Thrift, Ion, and Microsoft Bond protocols, offering a concrete RPC protocol stack to use for defined services called gRPC. [ 5 ] Data structure schemas (called messages ) and services are described in a proto definition file ( .proto ) and compiled with protoc .
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
CMake can generate project files for several popular IDEs, such as Microsoft Visual Studio, Xcode, and Eclipse CDT. It can also produce build scripts for MSBuild or NMake on Windows; Unix Make on Unix-like platforms such as Linux , macOS , and Cygwin ; and Ninja on both Windows and Unix-like platforms.
The high-level design focuses on speed and security, making it suitable for network as well as inter-process communication. Cap'n Proto was created by the former maintainer of Google's popular Protocol Buffers framework (Kenton Varda) and was designed to avoid some of its perceived shortcomings.
FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...
Pickle (Python) Guido van Rossum: Python: De facto as PEPs: PEP 3154 – Pickle protocol version 4: Yes No Yes [5] No Yes No Property list: NeXT (creator) Apple (maintainer) ? Partial Public DTD for XML format: Yes a: Yes b: No ? Cocoa, CoreFoundation, OpenStep, GnuStep: No Protocol Buffers (protobuf) Google — No
Bazel is extensible with the Starlark programming language. [13] Starlark is an embedded language whose syntax is a subset of the Python syntax. However, it doesn't implement many of Python's language features, such as the ability to access the file I/O, in order to avoid extensions that could create side-effects or create build outputs not known to the build system itself.
In computer programming, a precompiled header (PCH) is a (C or C++) header file that is compiled into an intermediate form that is faster to process for the compiler.Usage of precompiled headers may significantly reduce compilation time, especially when applied to large header files, header files that include many other header files, or header files that are included in many translation units.