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For example, an HD 1080 picture has 1080 lines (rows) of pixels. An odd field consists of pixel information for lines 1, 3, 5...1079. An even field has pixel information for lines 2, 4, 6...1080. When video is sent in interlaced-scan format, each frame is sent in two fields, the field of odd-numbered lines followed by the field of even-numbered ...
A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .
1 millisecond (1 ms) – cycle time for frequency 1 kHz; duration of light for typical photo flash strobe; [5] time taken for sound wave to travel about 34 cm; repetition interval of GPS C/A PN code; 1 millisecond – time taken for light to travel 204.19 km in a single mode fiber optic cable for a wavelength of 1550 nm (frequency: 193 THz).
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Microsoft Video 1 or MS-CRAM [1] is an early lossy video compression and decompression algorithm that was released with version 1.0 of Microsoft's Video for Windows in November 1992. It is based on MotiVE, a vector quantization codec which Microsoft licensed from Media Vision. In 1993, Media Vision marketed the Pro Movie Spectrum, an ISA board ...
Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1] It is a low-latency algorithm based on delta PCM coding and YC G C O-R color space. [1] [2]
Thus, a representation that compresses the storage size of a file from 10 MB to 2 MB yields a space saving of 1 - 2/10 = 0.8, often notated as a percentage, 80%. For signals of indefinite size, such as streaming audio and video, the compression ratio is defined in terms of uncompressed and compressed data rates instead of data sizes:
Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purpose computers), and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay.