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Frontier: Elite II had a number of firsts to its name. [2] It was the first game to feature procedurally generated star systems. These were generated by the game aggregating the mass of material within an early solar system into planets and moons that obey the laws of physics, but which have slightly randomised material distribution in order to ...
Since the Dreamcast and PlayStation 2, there have been some online video games that support cross-play. Listed here is an incomplete list of games that support cross-play with their consoles, computers, mobile, and handheld game consoles note when using. While PC versions for games on Microsoft Windows, Linux, or MacOS that have cross-platform ...
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Frontier develops management simulators Planet Coaster and Planet Zoo, and has produced several games in David Braben's Elite series, including Elite Dangerous. The company takes its name from the earliest titles in the Elite series with which it was involved, a port of Frontier: Elite II and development of Frontier: First Encounters.
[1] [2] After the name change, the company focused almost solely on the Unreal series of shooters for the next few years, and expanded from PC games to console games. In 2006 the company launched its Gears of War series of games, and in 2010 the company moved into mobile games with the Infinity Blade series after purchasing Chair Entertainment .
Frontier: Elite II was the first game to feature procedurally generated star systems. [20] Frontier: First Encounters was the first game to contain procedurally generated terrain and textures. [ 20 ] It also holds the record for longest running space simulation series in history.