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Early handheld games include Mattel Auto Race (1976) and Mattel Electronic Football (1977), [1] which have simple red-LED displays; gameplay involves pressing buttons to move a car or quarterback icon (represented by a bright dot) to avoid obstacles (represented by less bright dots).
Electronic Quarterback is a handheld electronic game made by Coleco in 1978. It is powered by a 9-volt battery or an AC adaptor, and it differentiated itself from the other similar handheld electronic American football games of the era, notably Mattel Electronics' version, by having two blockers and giving the quarterback the ability to pass.
Angry Birds: Knock On Wood; Apples to Apples (acquired from Out of the box Publishing); Atmosfear – The Harbingers; Barbie; Bezzerwizzer; Blink; Blokus; Bold; Boom-O; Bounce off; Cinq-O; Ever After High Charmed Style and Tea Party Dash
Based on a European cartoon character, popular with little girls. Rejected by Mattel marketing. Super NFL Football ‡ Sports: Mattel Electronics: Mattel Electronics: 1983: Takeover ^ Real-time strategy: APh Technological Consulting: Mattel Electronics: 1982: Two-players required. Rejected by Mattel marketing. Released in 1998 Intellivision ...
Followed by Football later in 1977, [19] [20] the two games were so successful that according to Katz, "these simple electronic handheld games turned into a '$400 million category.'" [12] Mattel would later win the honor of being recognized by the industry for innovation in handheld game device displays. [21]
Mattel pioneered the category of handheld electronic video games when it released Auto Race in 1976. [2] [9] [10] It was the first in a line of sports handhelds including Football, Baseball, Basketball, Soccer, and Hockey, as well as non-sports games. In Battlestar Galactica Space Alert, the gear switch of Auto Race is replaced with a red fire ...