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  2. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .

  3. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  4. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

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  6. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The Nvidia Shield runs Android as an operating system, which is based on a modified Linux kernel. [citation needed] The open source design of the Linux software platform allows the operating system to be compatible with various computer instruction sets and many peripherals, such as game controllers and head-mounted displays.

  7. Agree Realty (ADC) Q4 2024 Earnings Call Transcript - AOL

    www.aol.com/agree-realty-adc-q4-2024-194512692.html

    Image source: The Motley Fool. Agree Realty (NYSE: ADC) Q4 2024 Earnings Call Feb 12, 2025, 9:00 a.m. ET. Contents: Prepared Remarks. Questions and Answers. Call ...

  8. Devicetree - Wikipedia

    en.wikipedia.org/wiki/Devicetree

    The device tree was derived from SPARC-based and PowerPC-based computers via the Open Firmware project. The current Devicetree specification [ 1 ] is targeted at smaller systems and embedded systems, but is still used with some server-class systems (for instance, those described by the Power Architecture Platform Reference ).

  9. VirtualDub - Wikipedia

    en.wikipedia.org/wiki/VirtualDub

    VirtualDub supports both DirectShow and Video for Windows for video capture. Capture features include capture to any AVI variant, audio VU meters, overlay and preview modes, histogram, selectable crop area, video noise reduction, auto stop settings (based on capture time, file size, free space, and/or dropped frames), and designate alternate drive(s) for capture overflow.