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The Graphics Device Interface in the architecture of Windows NT For example GDK makes use of GDI. The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later ...
Interface Graphics Device Interface (GDI) and GDI+; Application Programming Interface (API) Messaging Application Programming Interface (MAPI) Remote Application Programming Interface (RAPI) Speech Application Programming Interface (SAPI) Telephony Application Programming Interface (TAPI) Extensible Storage Engine (Jet Blue) Object linking and ...
Windows 95 was touted as a 32-bit based operating system but it was actually based on a hybrid kernel (VWIN32.VXD) with the 16-bit user interface (USER.EXE) and graphic device interface (GDI.EXE) of Windows for Workgroups (3.11), which had 16-bit kernel components with a 32-bit subsystem (USER32.DLL and GDI32.DLL) that allowed it to run native ...
The compositing manager introduced in Windows Vista that handles compositing and manages special effects on screen objects in a graphical user interface Graphics Device Interface: GDI/GDI+ The kernel graphics component for representing graphical objects and transmitting them to output devices such as monitors and printers Windows USER
The Graphics Device Interface (GDI) component provides features to output graphics content to monitors, printers, and other output devices. It resides in gdi.exe on 16-bit Windows, and gdi32.dll on 32-bit Windows in user-mode. Kernel-mode GDI support is provided by win32k.sys which communicates directly with the graphics driver. [3] [4]
A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs , which are based on typed command labels or text navigation.
USER32.DLL implements the Windows USER component that creates and manipulates the standard elements of the Windows user interface, such as the desktop, windows, and menus. It thus enables programs to implement a graphical user interface (GUI) that matches the Windows look and feel. Programs call functions from Windows USER to perform operations ...
GDI—Graphics Device Interface; GFDL—GNU Free Documentation License; GIF—Graphics Interchange Format; GIGO—Garbage In, Garbage Out; GIMP—GNU Image Manipulation Program; GIMPS—Great Internet Mersenne Prime Search; GIS—Geographic Information System; GLUT—OpenGL Utility Toolkit; GML—Geography Markup Language