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The expansion features zones which first appeared in the original EverQuest expansion Shadows of Luclin in 2001, as well as the return of the cat-like Vah Shir as a playable race. [32] New content includes new solo, raid, and quest areas along with a revamp of the Alternate Advancement character progression system.
Secrets of Faydwer is the 14th expansion, released on November 13, 2007, ending the September–February release cycle of previous expansions. The letter by the current EverQuest producer, Clint Worley, revealed that the production cycle of the game was going to be altered to allow for one expansion release every year.
Promotion at E3 2006. SOE markets EverQuest II not as a direct sequel, but as a "parallel universe" to the original EverQuest.It is set in an alternate future of the original game's setting, having diverged at the conclusion of the Planes of Power expansion (the lore is explained in an in-game book).
In EQ2's present, Erudites have evolved into something quite different indeed. Gray, almost metallic looking skin; colored tattoos on their bodies that seem to pulse with an arcane illumination.
A render of the new player race, the Sarnak. The Sarnak in EverQuest were an NPC race that inhabited part of Kunark. In Rise of Kunark there are two distinct types of Sarnak: NPC characters who will be familiar to players of the original EverQuest; and the new, playable Sarnak, who were "magically engineered" to fight in the war against the Iksar Empire.
The first four expansions were released in traditional physical boxes at roughly one-year intervals. These were highly ambitious and offered huge new landmasses, new playable races and new classes. The expansion Shadows of Luclin (2001) gave a significant facelift to player character models, bringing the dated 1999 graphics up to modern ...
Team Fortress 2 is a multiplayer/first-person-shooter, Valve released for the PC on October 9th, 2007. Upon release, TF2 received 5-star reviews across the board ...
SOE released two expansions for PlanetSide, a retail product titled Core Combat, and Aftershock, a free expansion. EverQuest Online Adventures was not as successful, but it spawned an expansion, EverQuest Online Adventures Frontiers. The game was shut down on March 29, 2012, after nine years of operation. EverQuest II was released on November 9 ...