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  2. OpenTTD - Wikipedia

    en.wikipedia.org/wiki/OpenTTD

    OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source [5] remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.

  3. Category:Transport simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Transport...

    Transport simulation is a subgenre of city-building games. Instead of managing housing and other city aspects, these games focus on transportation.

  4. List of vehicular combat games - Wikipedia

    en.wikipedia.org/wiki/List_of_vehicular_combat_games

    [citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion. Also, games with a mech theme are featured in RPG games such as Xenosaga and the Front Mission series.

  5. Auto carrier - Wikipedia

    en.wikipedia.org/wiki/Auto_carrier

    Autorack, in American English usage, a railroad car for transporting automobiles and light trucks; Car transporter (rail), in UK English usage, a flat wagon railroad car for transporting automobiles and vans; Car carrier trailer, a trailer or semi-trailer designed to transport passenger vehicles via truck

  6. Transport Tycoon - Wikipedia

    en.wikipedia.org/wiki/Transport_Tycoon

    Transport Tycoon is a city-based video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994 [1] for DOS.It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in which the player acts as an entrepreneur in control of a transport company, and can compete against rival companies to make as much profit as ...

  7. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.