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SmallBASIC was designed to run on minimal hardware. One of the primary platforms supported was Palm OS, [4] where memory, CPU cycles, and screen space were limited. The SmallBASIC graphics engine could use ASCII graphics (similar to ASCII art) and therefore ran many programs on pure text devices.
G. Galeon; Ganglia (software) GD Graphics Library; Geany; Gedit; Geeqie; Genius (mathematics software) Gentoo (file manager) Gerris (software) Gforth; GGPO; GiFT
In contrast, the viewport is an area (typically rectangular) expressed in rendering-device-specific coordinates, e.g. pixels for screen coordinates, in which the objects of interest are going to be rendered. Clipping to the world-coordinates window is usually applied to the objects before they are passed through the window-to-viewport ...
Name Owner Platforms License; Chromium Embedded Framework (CEF) : CEF Project Page Linux, macOS, Microsoft Windows: Free: BSD CEGUI: CEGUI team Linux, macOS ...
This is a shift, followed by scaling. The resulting coordinates are the device coordinates of the output device. The viewport contains 6 values: the height and width of the window in pixels, the upper left corner of the window in window coordinates (usually 0, 0), and the minimum and maximum values for Z (usually 0 and 1). Formally: () = (.
An abstract layout model, in which sizes and positions are calculated from horizontal and vertical containers, rather than explicit X and Y coordinates. Coordinate-based layout is also supported with a third container type. Small API, on the order of about 100 functions. Use of an event loop-callback mechanism. This main loop can be called ...
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Microsoft Small Basic is a programming language, interpreter and associated IDE. Microsoft's simplified variant of BASIC, it is designed to help students who have learnt visual programming languages such as Scratch learn text-based programming. [8]