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Psychic Force 2012 (サイキックフォース2012, Saikikku Fōsu 2012) is a 1998 arcade fighting game developed by Taito as the sequel to their 1996 title, Psychic Force. After its arcade release, it was ported a year later to the Dreamcast home console, becoming one of its earliest titles when it was released in Japan on March 4, 1999.
All combat in Psychic Force takes place in a cubic space defined by a magical force field. The fighters float inside this space and are capable of movement in all directions. Even though Psychic Force is structured as a 3D game, the gameplay is in 2D. The walls of the force field play a big part in the strategy behind Psychic Force. A character ...
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Psy-Phi is an arcade game based on Sega's Lindbergh hardware. The project was headed by Yu Suzuki and incorporates a 29" touchscreen display for gameplay. An action-shooting game with one-on-one combat, players hovered in the air and competed with each other with attacks by trailing a path on the touchscreen or inputting special symbols on the touchscreen.
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40 1978, Space Invaders [4] 2023, Space Invaders: World Defense: Speed Race† Racing: 15 1974, Speed Race [34] 1998, Automobili Lamborghini: Super Speed Race 64 [35] Star Ocean* Role-playing: 18 1996, Star Ocean [9] 2022, Star Ocean: The Divine Force: Supreme Commander* Real-time strategy: 2 2007, Supreme Commander: 2010, Supreme Commander 2 ...
The primary game mechanic in Psi-Ops is the use of six different psychic abilities: telekinesis, remote viewing, mind drain, mind control, pyrokinesis, and aura view. These abilities are unlocked throughout the game and used in conjunction with stealth and third-person shooter gameplay to combat enemies and solve puzzles.