Search results
Results From The WOW.Com Content Network
The Canon Hack Development Kit (CHDK), an open source firmware for Canon cameras, uses Lua as one of two scripting languages. Celestia, the astronomy educational program, uses Lua as its scripting language. Cheat Engine, a memory editor/debugger, enables Lua scripts to be embedded in its "cheat table" files, and even includes a GUI designer.
ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.
Rather than modifying the game code (which the game itself or a 3rd-party protection system may detect), some cheats modify underlying system components. An example of this is graphics driver modifications that ignore depth checking and draw all objects on the screen—a primitive wallhack.
A scripting language or script language is a programming language that is used for scripting. [ 1 ] Originally, scripting was limited to automating an operating system shell and languages were relatively simple.
By retrieving data from revision control repositories (such as CVS, SVN, Git, Bazaar, and Mercurial), Black Duck Open Hub provides statistics about the longevity of projects, their licenses (including license conflict information) and software metrics such as source lines of code and commit statistics.
Hack is designed to interoperate seamlessly with PHP, which is a widely used open-source scripting language that has a focus on web development and can be embedded into HTML. A majority of valid PHP scripts are also valid in Hack; however, many less-often used PHP features and language constructs are unsupported in Hack. [8]
Paint.NET (sometimes stylized as paint.net) is a freeware general-purpose raster graphics editor program for Microsoft Windows, developed with the .NET platform.Paint.NET was originally created by Rick Brewster as a Washington State University student project, [3] and has evolved from a simple replacement for the Microsoft Paint program into a program for editing mainly graphics, with support ...
Self-modifying code is quite straightforward to implement when using assembly language.Instructions can be dynamically created in memory (or else overlaid over existing code in non-protected program storage), [1] in a sequence equivalent to the ones that a standard compiler may generate as the object code.