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In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...
UCHAR_MAX, USHRT_MAX, UINT_MAX, ULONG_MAX, ULLONG_MAX(C99) – maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long long; CHAR_MIN – minimum possible value of char; CHAR_MAX – maximum possible value of char; MB_LEN_MAX – maximum number of bytes in a multibyte character
C accommodates different sizes and signed and unsigned modes for integers by using modifiers such as long, short, signed, unsigned, etc. The exact meaning of the resulting integer type is machine-dependent, what can be guaranteed is that long int is no shorter than int and int is no shorter than short int.
C++ is also more strict in conversions to enums: ints cannot be implicitly converted to enums as in C. Also, enumeration constants (enum enumerators) are always of type int in C, whereas they are distinct types in C++ and may have a size different from that of int. [needs update] In C++ a const variable must be initialized; in C this is not ...
This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03. For an ANSI/ISO compliant compiler, the minimum requirements for the specified ranges, that is, −(2 63 −1) [ 11 ] to 2 63 −1 for signed and 0 to 2 64 −1 for unsigned, [ 12 ...
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.
This article seems to be suffering the line of reasoning that "C is a programming language. C++ is a programming language. Thus, C and C++ are the same." (and all other programming languages are affected by this logic too). The issue with lumping C and C++ into the same article is that C++ diverged from C long before the standardisation if C.
For example, it is possible to have the standard C++ string as a member of a union. The primary use of a union is allowing access to a common location by different data types, for example hardware input/output access, bitfield and word sharing, or type punning .