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Dinosaur Safari; Disney Art Academy; Disney Learning: Mickey Mouse; Disney Learning: Winnie the Pooh; Disney's Activity Center; Disney's Animated Storybook; Ditidaht Kids; Dr. Brain: Action Reaction; Dr. Seuss' Fix-Up the Mix-Up Puzzler; Donald Duck's Playground; Donald's Alphabet Chase; Donkey Kong Jr. Math; Dora the Explorer video games
The Houston Chronicle praised the series for "offer[ing] many and varied academic activities, plenty of play-oriented pursuits, incentives to spur and reward achievement and all the interactive trimmings – cool characters, great 3-D graphics and snappy sound effects", describing the World Kindergarten, 1st Grade and 2nd Grade as superlative ...
JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
Virtual Safari is a 1997 video game developed by Anglia Multimedia and published by Fujitsu Interactive. The game is set in a first-person 3D environment around Africa on a Safari trip to take photographs of animals. The photographs could be submitted to Anglia Multimedia and the best ones would be displayed on their website.
The exception to this is Frankie and Botley, whose appearances are consistent. Casey the cat, on the other hand, doesn't appear in JumpStart 3D Virtual World. Frankie: The mascot and main character of all the JumpStart 3D Virtual World games, Frankie is an anthropomorphic dog who first appeared in JumpStart 1st Grade. In this game, he is light ...
JumpStart Advanced 1st Grade is a personal computer game created by Knowledge Adventure. It replaced the previous JumpStart 1st Grade released in 1995 and updated in 2000. As its name suggests, it was made to teach first grade students.
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Around 20% of The Lion King was repurposed for Virtual Safari. [1] The first Virtual Safari game was released on The Lion King special edition after six months of work, which combined traditional and CG elements. [1] I spent a number of hours at John Ross shop at Gork Enterprises and it was a very collaborative process.