Search results
Results From The WOW.Com Content Network
Swords of the Undercity is the first module published for the Lankhmar – City of Adventure supplement. [1] Swords of the Undercity contains three Lankhmar adventure scenarios that connect to each other: "The Secret of Urgaan of Angarngi", "The Web of Mog", and "Claws of the Shree-kah".
Swords of the Undercity (CA1) was written for character levels 8–12 by Carl Smith, Bruce Nesmith, Douglas Niles and published in 1985. Swords of Deceit (CA2) was written for character levels 10–15 by Stephen Bourne, Ken Rolston, Steve Mecca, and Michael Dobson and published in 1986.
The original B2 publication was generic in terms of setting, while the 1999 Return module placed the Keep in Yeomanry, making it a canonical location in the World of Greyhawk. The placement of the Keep in Greyhawk did not match many details in the sequel, such as several non-Greyhawk deities, nations, and peoples.
Corsham is the location of the Central Government War Headquarters, code name 'Burlington'. Built in the late 1950s in response to the increasing threat of nuclear warfare during the Cold War , the 35 acres (14 ha) subterranean site was designed to be the main emergency government war headquarters of the UK outside London and safely house up to ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
The Underland Chronicles is a series of five epic fantasy novels by Suzanne Collins, first published between 2003 and 2007.It tells the story of a boy named Gregor and his adventures in the "Underland", a subterranean world located under New York City.
Necromunda is a skirmish tabletop war game produced by Games Workshop since 1995. It has been relaunched as Necromunda: Underhive in 2017. In Necromunda, players control rival gangs battling each other in the Underhive, a place of anarchy and violence in the depths below the Hive City.
During the launch, players attempting to log in experienced long queue times and issues with latency. Blizzard noted that they had experienced DDoS attacks during the launch day as well as unexpected issues from the high concentrations of players in various locations. Players received five days of subscription time as compensation for the issues.