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  2. Terraria 2 planned, not yet in development - AOL

    www.aol.com/news/2013-10-03-terraria-2-planned...

    Terraria creator Andrew Spinks recently discussed his plans for Terraria 2, the direct sequel to the popular RPG from developer Re-Logic. "Terraria 2 is definitely something that will be happening ...

  3. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    In October 2013, Re-Logic released version 1.2 for Terraria on Windows. The update added a host of new mechanics, gameplay changes, and graphics adjustments. [34] After the 1.2 update was released the game returned to receiving continuous updates. [35] [36] The console and mobile versions received the update in 2014.

  4. Re-Logic - Wikipedia

    en.wikipedia.org/wiki/Re-Logic

    Re-Logic is an American independent game developer and publisher based in Indiana in the USA. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing Terraria, a 2D action-adventure sandbox video game. Re-Logic published Pixel Piracy and Pixel Privateers, both being developed by Quadro Delta.

  5. Talk:Terraria - Wikipedia

    en.wikipedia.org/wiki/Talk:Terraria

    In the cancelled sequels section, the paragraph about Terraria 2 should be removed because that game has not been cancelled. The game is stated to still be in development on the official Terraria Wiki. CoolJhon 21:09, 23 March 2024 (UTC) Not done: Official Wiki or not, it is an unreliable WP:USERG site.

  6. 505 Games - Wikipedia

    en.wikipedia.org/wiki/505_Games

    505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. [2] The company found its early success through its video games such as Cooking Mama and Zumba Fitness. [3] In April 2012, 505 Games took over publishing duties from THQ for the fitness game Adidas MiCoach, following a lawsuit between THQ and Adidas. [4]

  7. Engine Software - Wikipedia

    en.wikipedia.org/wiki/Engine_Software

    Engine Software BV was founded in 1995 by several friends who met and worked together previously in the active Dutch demo scene for the MSX home computer. In this period (1989-1993) the group (named MSX-Engine [4]) released three indie games, a disk magazine, a music tracker and an Assembler. [5]