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  2. Floating-point error mitigation - Wikipedia

    en.wikipedia.org/wiki/Floating-point_error...

    Variable length arithmetic represents numbers as a string of digits of a variable's length limited only by the memory available. Variable-length arithmetic operations are considerably slower than fixed-length format floating-point instructions.

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Compared with the fixed-point number system, the floating-point number system is more efficient in representing real numbers so it is widely used in modern computers. While the real numbers R {\displaystyle \mathbb {R} } are infinite and continuous, a floating-point number system F {\displaystyle F} is finite and discrete.

  4. Pairwise summation - Wikipedia

    en.wikipedia.org/wiki/Pairwise_summation

    Pairwise summation is the default summation algorithm in NumPy [9] and the Julia technical-computing language, [10] where in both cases it was found to have comparable speed to naive summation (thanks to the use of a large base case).

  5. Arithmetic underflow - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_underflow

    Arithmetic underflow can occur when the true result of a floating-point operation is smaller in magnitude (that is, closer to zero) than the smallest value representable as a normal floating-point number in the target datatype. [1] Underflow can in part be regarded as negative overflow of the exponent of the floating-point value. For example ...

  6. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.

  8. Catastrophic cancellation - Wikipedia

    en.wikipedia.org/wiki/Catastrophic_cancellation

    Subtracting nearby numbers in floating-point arithmetic does not always cause catastrophic cancellation, or even any error—by the Sterbenz lemma, if the numbers are close enough the floating-point difference is exact. But cancellation may amplify errors in the inputs that arose from rounding in other floating-point arithmetic.

  9. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    In the floating-point case, a variable exponent would represent the power of ten to which the mantissa of the number is multiplied. Languages that support a rational data type usually allow the construction of such a value from two integers, instead of a base-2 floating-point number, due to the loss of exactness the latter would cause.