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  2. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The scheduler is an operating system module that selects the next jobs to be admitted into the system and the next process to run. Operating systems may feature up to three distinct scheduler types: a long-term scheduler (also known as an admission scheduler or high-level scheduler), a mid-term or medium-term scheduler, and a short-term scheduler.

  3. Iron law of processor performance - Wikipedia

    en.wikipedia.org/wiki/Iron_law_of_processor...

    The performance of a processor is the time it takes to execute a program: .This can be further broken down into three factors: [4] Selection of an instruction set architecture affects , whereas is largely determined by the manufacturing technology.

  4. Dynamic priority scheduling - Wikipedia

    en.wikipedia.org/wiki/Dynamic_priority_scheduling

    In preemptible scheduling, dynamic priority scheduling such as earliest deadline first (EDF) provides the optimal schedulable utilization of 1 in contrast to less than 0.69 with fixed priority scheduling such as rate-monotonic (RM). [1] In periodic real-time task model, a task's processor utilization is defined as execution time over period.

  5. Round-robin scheduling - Wikipedia

    en.wikipedia.org/wiki/Round-robin_scheduling

    A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).

  6. Tomasulo's algorithm - Wikipedia

    en.wikipedia.org/wiki/Tomasulo's_algorithm

    By tracking operands for instructions in the reservation stations and register renaming in hardware the algorithm minimizes read-after-write (RAW) and eliminates write-after-write (WAW) and Write-after-Read (WAR) computer architecture hazards. This improves performance by reducing wasted time that would otherwise be required for stalls. [1]: 33

  7. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

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  9. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The useful work that can be done with any computer depends on many factors besides the processor speed. These factors include the instruction set architecture, the processor's microarchitecture, and the computer system organization (such as the design of the disk storage system and the capabilities and performance of other attached devices), the efficiency of the operating system, and the high ...