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  2. Game Builder Garage - Wikipedia

    en.wikipedia.org/wiki/Game_Builder_Garage

    Game Builder Garage has a share function, that allows creators to upload their games and share them with other people. However, it does not feature a game browser, but rather a code has to be shared by the creator for other people to access it. Here is a code example: G 004 WXX 5ND. Fans of the game have been creating their own platforms for ...

  3. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

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  8. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the developer and administrator of GameRanger

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