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  2. Iterative method - Wikipedia

    en.wikipedia.org/wiki/Iterative_method

    Here x n is the nth approximation or iteration of x and x n+1 is the next or n + 1 iteration of x. Alternately, superscripts in parentheses are often used in numerical methods, so as not to interfere with subscripts with other meanings. (For example, x (n+1) = f(x (n)).)

  3. Iteration - Wikipedia

    en.wikipedia.org/wiki/Iteration

    In mathematics, iteration may refer to the process of iterating a function, i.e. applying a function repeatedly, using the output from one iteration as the input to the next. Iteration of apparently simple functions can produce complex behaviors and difficult problems – for examples, see the Collatz conjecture and juggler sequences.

  4. Iterative design - Wikipedia

    en.wikipedia.org/wiki/Iterative_design

    The first step in the iterative design process is to develop a prototype. The prototype should be evaluated by a focus group or a group not associated with the product in order to deliver non-biased opinions. Information from the focus group should be synthesized and incorporated into the next iteration of the design.

  5. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Since f ′(1) ≠ 0 and f is smooth, it is known that any Newton iteration convergent to 1 will converge quadratically. However, if initialized at 0.5, the first few iterates of Newton's method are approximately 26214, 24904, 23658, 22476, decreasing slowly, with only the 200th iterate being 1.0371.

  6. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    The geometric interpretation of Newton's method is that at each iteration, it amounts to the fitting of a parabola to the graph of () at the trial value , having the same slope and curvature as the graph at that point, and then proceeding to the maximum or minimum of that parabola (in higher dimensions, this may also be a saddle point), see below.

  7. Householder's method - Wikipedia

    en.wikipedia.org/wiki/Householder's_method

    For the first orders one gets the following values after just one iteration step: For an example, in the case of the 3rd order, = + / = . d x 1; 1 0.1 ...

  8. Koch snowflake - Wikipedia

    en.wikipedia.org/wiki/Koch_snowflake

    draw an equilateral triangle that has the middle segment from step 1 as its base and points outward. remove the line segment that is the base of the triangle from step 2. The first iteration of this process produces the outline of a hexagram. The Koch snowflake is the limit approached as the above steps are followed indefinitely.

  9. Iterative and incremental development - Wikipedia

    en.wikipedia.org/wiki/Iterative_and_incremental...

    A simplified version of a typical iteration cycle in agile project management. The basic idea behind this method is to develop a system through repeated cycles (iterative) and in smaller portions at a time (incremental), allowing software developers to take advantage of what was learned during development of earlier parts or versions of the system.